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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,703online PAX41,069playing OCC3,025with players WIPED 3H98
MODModded traffic
Callsign

UKN9840

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 28d ago

moddedcarbon
Clearance · join
Players now 7/ 200 4% full
7-day average0peak –
Rank#9,840top 41%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC28d ago 10 – running 6
Tue 29 Sep, 08:58 UTC29d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC30d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC31d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC32d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC32d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC33d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC34d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC35d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC36d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 181/999
  2. 02MOD
    Callsign INT161NA · groups of 8+ · 12 on average Intoxicated US Sandbox - Creative | Build | Noclip
    Players 26/150
  3. 03MOD
    Callsign RGB016NA · groups of 100+ · monthly · 7 on average RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
    Players 9/200
  4. 04MOD
    Callsign TGT016NA · groups of 8+ · 2 on average Together We Rust | Build Server
    Players 3/125
  5. 05MOD
    Callsign BLD019NA · groups of 32+ · monthly · 2 on average Builders Like Us
    Players 0/100
  6. 06MOD
    Callsign ECH006NA · groups of 32+ · weekly · 2 on average [NA] Echo Rust - Sandbox
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry UKN.GG - US Sandbox II - Creative | Build | Noclip?

Modded servers, tracked live, Combat training servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and North America: live server tracking — the Rust Tracker lists that include UKN.GG - US Sandbox II - Creative | Build | Noclip. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that UKN.GG - US Sandbox II - Creative | Build | Noclip is listed under?

These tags are published by UKN.GG - US Sandbox II - Creative | Build | Noclip for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Capacity: 200 slots; ts1000 (Group limit): Teams are capped at 1000; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^c (Creative): No gathering; sandbox building lets you build what you like; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind UKN.GG - US Sandbox II - Creative | Build | Noclip?

Same operator, most likely: UKN.GG - US Sandbox II - Creative | Build | Noclip publishes a ukn.gg hostname, and 14 other servers we track publish it as well.

Wipe Times

What happens on UKN.GG - US Sandbox II - Creative | Build | Noclip on wipe day?

At their busiest, recent wipes averaged 17 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for UKN.GG - US Sandbox II - Creative | Build | Noclip?

Irregular wipe times at UKN.GG - US Sandbox II - Creative | Build | Noclip: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 28 days 16 hours.

Location and Status

Is UKN.GG - US Sandbox II - Creative | Build | Noclip up, and how does its uptime hold?

Tracking shows UKN.GG - US Sandbox II - Creative | Build | Noclip offline as of now, last seen 28 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Confirmed for UKN.GG - US Sandbox II - Creative | Build | Noclip: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is UKN.GG - US Sandbox II - Creative | Build | Noclip in?

No region tag is published by UKN.GG - US Sandbox II - Creative | Build | Noclip, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.40.8.125:28014.

Population

What is the player count on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Offline: UKN.GG - US Sandbox II - Creative | Build | Noclip, last seen 28 days 12 hours ago.

What rank does UKN.GG - US Sandbox II - Creative | Build | Noclip carry among Rust servers?

Seven-day player hours put UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840, within the top 41% of all ranked servers.

Settings

Which settings and rules are confirmed on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Nothing in UKN.GG - US Sandbox II - Creative | Build | Noclip's name states a gather rate. Up to 1000 players per group. It runs build & creative, no gathering, sandbox building only. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is UKN.GG - US Sandbox II - Creative | Build | Noclip on?

A procedural map of size 3,000 runs on UKN.GG - US Sandbox II - Creative | Build | Noclip, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name UKN Map.

Connect

How do you get onto UKN.GG - US Sandbox II - Creative | Build | Noclip?

To connect: start Rust, press F1, enter client.connect 64.40.8.125:28014 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://ukn.gg.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players Capacity: 200 slots.
ts1000
Group limit Teams are capped at 1000.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.
^k
Build server Base design and practice.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.