DVE16955
Rust Dev
Offline 64.40.8.121:28215 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:56 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 86/500
-
02MODPlayers 121/100
-
03MODPlayers 79/225
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04MODPlayers 70/700
-
05MODPlayers 23/200
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06MODPlayers 12/1000
Quick answers
From the figures on this page.
Tags
Where does Rust Dev appear in Rust Tracker lists and filters?
On Rust Tracker, Rust Dev sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Rust Dev is listed under?
Listed for the server browser to read, Rust Dev publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Rust Dev when wipe day lands?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Rust Dev?
The record holds too few of Rust Dev's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 33 days 17 hours.
Server Details
What is the uptime on Rust Dev, and is it online?
Offline now, Rust Dev was last seen 30 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Rust Dev on?
Confirmed for Rust Dev: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
What location is Rust Dev hosted in?
Nothing on region from Rust Dev; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 64.40.8.121:28215.
Population
How many players are on Rust Dev right now?
Last seen 30 days 9 hours ago; Rust Dev is offline at present.
What rank does Rust Dev carry among Rust servers?
Top 71% of all ranked servers, and #16,955 on seven-day player hours: Rust Dev.
Settings
Which settings and rules are confirmed on Rust Dev?
Nothing in Rust Dev's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is Rust Dev on?
A procedural map of size 3,000 runs on Rust Dev, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto Rust Dev?
To connect: start Rust, press F1, enter client.connect 64.40.8.121:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.