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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,877online PAX95,616playing OCC4,087with players WIPED 3H154
MODModded traffic
Callsign

FRO6221=

Four Horsemen | PVE | Monthly | 2X | 10/1

Online NA 64.40.223.6:28018 checked 12m ago

2x monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 60 0% full
7-day average0peak 2
Rank#6,221top 28% · #1010 in NA
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Four Horsemen | PVE | Monthly | 2X | 10/1 appear in Rust Tracker lists and filters?

On Rust Tracker, Four Horsemen | PVE | Monthly | 2X | 10/1 sits in these lists: PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which tags does Four Horsemen | PVE | Monthly | 2X | 10/1 carry, and what do they mean?

The game's server browser reads these tags from Four Horsemen | PVE | Monthly | 2X | 10/1: gmrust (Game mode): Standard survival mode for Rust; mp60 (Max players): 60 slots on this server; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Four Horsemen | PVE | Monthly | 2X | 10/1 on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 22 hours after it.

Which wipe times are confirmed for Four Horsemen | PVE | Monthly | 2X | 10/1?

One wipe a month for Four Horsemen | PVE | Monthly | 2X | 10/1: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 1 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on Four Horsemen | PVE | Monthly | 2X | 10/1, and is it online?

Right now Four Horsemen | PVE | Monthly | 2X | 10/1 is online. By its own uptime figure, the last restart was roughly 7 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Four Horsemen | PVE | Monthly | 2X | 10/1?

Rust network protocol 2635 and build 168909 on Windows is what Four Horsemen | PVE | Monthly | 2X | 10/1 runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Four Horsemen | PVE | Monthly | 2X | 10/1 run?

For the last 48 hours it averaged 51 server fps; the floor was 6. Maximum entities carried: 112,015, from buildings and deployables to everything else. Memory peaked at 3,520 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Four Horsemen | PVE | Monthly | 2X | 10/1 hosted in?

The NA tag places Four Horsemen | PVE | Monthly | 2X | 10/1 in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.40.223.6:28018.

Population

Is Four Horsemen | PVE | Monthly | 2X | 10/1 busy?

Tracking Four Horsemen | PVE | Monthly | 2X | 10/1: 0 of 60 slots filled. Over seven days: average 0, peak 2 players. At 19:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does Four Horsemen | PVE | Monthly | 2X | 10/1 compare in the rankings?

Four Horsemen | PVE | Monthly | 2X | 10/1 places #6,221 on seven-day player hours, #1,010 in North America and in the top 28% of all ranked servers.

Settings

Which settings and rules are confirmed on Four Horsemen | PVE | Monthly | 2X | 10/1?

The name says it: Four Horsemen | PVE | Monthly | 2X | 10/1 runs 2x gather. The group limit is 16 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Four Horsemen | PVE | Monthly | 2X | 10/1?

Generated by the game from seed 1948548053, the procedural map on Four Horsemen | PVE | Monthly | 2X | 10/1 measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Four Horsemen | PVE | Monthly | 2X | 10/1?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.223.6:28018. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/TEdvqP27An.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp60
Max players 60 slots on this server.
ts16
Group limit Teams are capped at 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.