TST15405=
TJA4-TEST
Online 64.31.32.5:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 76/500
-
02MODPlayers 122/100
-
03MODPlayers 81/225
-
04MODPlayers 31/200
-
05MODPlayers 81/700
-
06MODPlayers 17/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TJA4-TEST?
On Rust Tracker, TJA4-TEST sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that TJA4-TEST is listed under?
Listed for the server browser to read, TJA4-TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does TJA4-TEST wipe?
The record holds too few of TJA4-TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 57 days 9 hours.
Server Details
What is the uptime on TJA4-TEST, and is it online?
Tracking shows TJA4-TEST online as of now. By its own uptime figure, the last restart was roughly 7 days 15 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on TJA4-TEST?
Confirmed for TJA4-TEST: Rust network protocol 2632 and build 161125, Linux. The same protocol is required to join, and Steam updates it for you.
Is TJA4-TEST holding performance?
Average server fps over the last 48 hours: 219, with a low of 159. Peak entity count: 14,833, covering buildings, deployables and all else in the world. It drew as much as 4,846 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is TJA4-TEST hosted in?
Nothing on region from TJA4-TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.31.32.5:28015.
Population
How many players are on TJA4-TEST right now?
Slots 1,000; players on board 0: that is TJA4-TEST now. Seven-day average for this server: 0 players.
How does TJA4-TEST compare in the rankings?
On player hours over seven days, TJA4-TEST ranks #15,405, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on TJA4-TEST?
The name of TJA4-TEST carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is TJA4-TEST on?
A procedural map of size 2,000 runs on TJA4-TEST, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join TJA4-TEST?
To connect: start Rust, press F1, enter client.connect 64.31.32.5:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1000
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.