NTV15341
Native Rust source
Offline 64.236.133.135:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 153/500
-
02MODPlayers 135/100
-
03MODPlayers 184/225
-
04MODPlayers 95/700
-
05MODPlayers 240/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Tags
Where does Native Rust source appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Native Rust source: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Native Rust source?
These tags are published by Native Rust source for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Native Rust source?
Native Rust source's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 2 days 5 hours.
Location and Status
Is Native Rust source up, and how does its uptime hold?
Offline: Native Rust source confirmed offline, last seen 2 days 5 hours ago. 0% uptime over the last 1 full day, with 0 of 24 hours up. Rust Tracker logged it first on 27 October 2026.
Which Rust version is confirmed on Native Rust source?
Confirmed for Native Rust source: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is Native Rust source in?
No region is published by Native Rust source. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.236.133.135:28015.
Player Count
Is Native Rust source busy?
Last seen 2 days 5 hours ago; Native Rust source is offline at present. Across the past seven days, 0 players on average.
Where does Native Rust source sit in the server rankings?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: Native Rust source.
Settings
Which settings and rules are confirmed on Native Rust source?
No gather rate appears in Native Rust source's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Native Rust source?
A procedural map runs on Native Rust source, generated by the game.
Connect
What is the way to join Native Rust source?
To connect: start Rust, press F1, enter client.connect 64.236.133.135:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.