CBL4309=
Cobalt Gamers Map Test
Online 64.20.33.110:28024 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC20h ago | – | – | – | 1 |
| Fri 23 Oct, 19:07 UTC5d ago | – | – | – | 2 |
| Fri 23 Oct, 13:44 UTC5d ago | – | – | – | 2 |
| Fri 23 Oct, 11:04 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 10:51 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 00:05 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 18:41 UTC6d ago | – | – | – | 1 |
| Mon 19 Oct, 17:36 UTC9d ago | – | – | – | 2 |
| Mon 19 Oct, 14:47 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 14:39 UTC9d ago | – | – | – | 2 |
| Sat 17 Oct, 17:57 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 17:05 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 09:05 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 08:55 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 07:37 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 07:06 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 06:11 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 05:09 UTC12d ago | – | – | – | 0 |
| Mon 12 Oct, 07:29 UTC16d ago | – | – | – | 1 |
| Mon 12 Oct, 05:29 UTC16d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 19/300
-
02COMPlayers 33/300
-
03MODPlayers 36/3300
-
04MODPlayers 3/300
-
05MODPlayers 1/40
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Cobalt Gamers Map Test?
Modded servers, tracked live — the Rust Tracker lists that include Cobalt Gamers Map Test. These filters surface it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you read the tags on Cobalt Gamers Map Test?
The game's server browser reads these tags from Cobalt Gamers Map Test: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Cobalt Gamers Map Test wipe?
No wipe schedule is kept at Cobalt Gamers Map Test. The world is remade every few hours, and no reset of those counts as a wipe.
Server Details
How reliable is Cobalt Gamers Map Test, and is it online now?
Tracking shows Cobalt Gamers Map Test online as of now. By its own uptime figure, the last restart was roughly 18 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 15 September 2026.
Which Rust version is confirmed on Cobalt Gamers Map Test?
Confirmed for Cobalt Gamers Map Test: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does Cobalt Gamers Map Test run?
Average server fps over the last 48 hours: 32, with a low of 29. Peak entity count: 44,492, covering buildings, deployables and all else in the world. It drew as much as 3,311 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Cobalt Gamers Map Test hosted in?
No region is published by Cobalt Gamers Map Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.20.33.110:28024.
Player Count
Is Cobalt Gamers Map Test busy?
Tracking Cobalt Gamers Map Test: 0 of 5 slots filled. Seven-day average 0 players; peak 4. Busiest window in 48 hours: 02:00 UTC, 2 players on average.
What rank does Cobalt Gamers Map Test carry among Rust servers?
Seven-day player hours put Cobalt Gamers Map Test at #4,309, within the top 19% of all ranked servers.
Settings
Which settings and rules are confirmed on Cobalt Gamers Map Test?
No gather rate appears in Cobalt Gamers Map Test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Cobalt Gamers Map Test?
The map on Cobalt Gamers Map Test is procedural, size 1,500, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
How to Join
What is the way to join Cobalt Gamers Map Test?
Open the console in Rust with F1 after starting the game, then type client.connect 64.20.33.110:28024. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.