TRS4439=
Trust No One
Online 63.135.74.35:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:24 UTC9d ago | 2 | – | running | 0 |
| Sat 17 Oct, 20:34 UTC10d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 112/500
-
02MODPlayers 124/100
-
03MODPlayers 113/225
-
04MODPlayers 29/200
-
05MODPlayers 115/700
-
06MODPlayers 35/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Trust No One?
On Rust Tracker, Trust No One sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Trust No One carry, and what do they mean?
The game's server browser reads these tags from Trust No One: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Trust No One when wipe day lands?
The average peak across recent wipes: 2 players. 3 hours after the latest wipe, the crowd peaked.
On what schedule does Trust No One wipe?
The record holds too few of Trust No One's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 9 days 8 hours.
Server Details
What is the uptime on Trust No One, and is it online?
Right now Trust No One is online. About 41 hours ago it restarted last, based on reported uptime. Uptime stood at 96% for the last 7 full days, 161 of 168 hours online. Rust Tracker logged it first on 6 October 2026.
Which Rust version is confirmed on Trust No One?
Rust network protocol 2635 and build 168909 is the build on Trust No One; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Is Trust No One holding performance?
Server fps held an average of 106 across the last 48 hours, never below 91. Peak entity count: 114,811, covering buildings, deployables and all else in the world. Peak memory use: 3,719 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Trust No One sit?
Region: none published by Trust No One. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 63.135.74.35:28015.
Player Count
What is the player count on Trust No One?
Slots 100; players on board 0: that is Trust No One now. Over seven days: average 0, peak 3 players.
Where does Trust No One sit in the server rankings?
Seven-day player hours put Trust No One at #4,439, within the top 20% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Trust No One?
Nothing in Trust No One's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Trust No One?
Generated by the game from seed 1586544950, the procedural map on Trust No One measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Trust No One?
To connect: start Rust, press F1, enter client.connect 63.135.74.35:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.