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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H7
MODModded traffic
Callsign

STG15383

ZN staging (private)

Offline EU 62.83.16.220:28215 checked 8d ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,383top 70% · #2581 in EU
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct22 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:46 UTC27d ago 0 – running 0
Tue 29 Sep, 12:07 UTC29d ago 1 – 2 days 1
Mon 28 Sep, 14:44 UTC30d ago 1 – 0.9 days 1
Mon 28 Sep, 05:50 UTC30d ago 1 – 0.4 days 1
Sun 27 Sep, 16:03 UTC31d ago 1 – 0.6 days 0
Thu 24 Sep, 11:26 UTC34d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 45/200
  2. 02MOD
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    Players 34/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 30 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 30/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 26 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 32/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 24 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
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  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry ZN staging (private)?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include ZN staging (private). It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on ZN staging (private)?

The game's server browser reads these tags from ZN staging (private): gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166465 (Build): This server runs game build 166465; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on ZN staging (private) when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for ZN staging (private)?

Once a month is the wipe rate at ZN staging (private), on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 8 hours. Tags list a monthly wipe schedule.

Location and Status

How reliable is ZN staging (private), and is it online now?

Tracking shows ZN staging (private) offline as of now, last seen 8 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 23 September 2026.

What Rust version is ZN staging (private) on?

Rust network protocol 2634 and build 166465 on Linux is what ZN staging (private) runs. To join, your game must be on the same protocol; Steam handles the update.

Where does ZN staging (private) sit?

The EU tag places ZN staging (private) in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 62.83.16.220:28215.

Population

What is the player count on ZN staging (private)?

Last seen 8 days ago; ZN staging (private) is offline at present.

How does ZN staging (private) compare in the rankings?

ZN staging (private) places #15,383 on seven-day player hours, #2,581 in Europe and in the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on ZN staging (private)?

Nothing in ZN staging (private)'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for ZN staging (private)?

Procedural map on ZN staging (private), made by the game.

How to Join

How do you get onto ZN staging (private)?

To connect: start Rust, press F1, enter client.connect 62.83.16.220:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166465,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166465
Build This server runs game build 166465.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.