Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX46,860playing OCC3,181with players WIPED 3H98
MODModded traffic
Callsign

ZMB3130=

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Online EU · ger 62.83.16.220:28015 checked 9m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,130top 14% · #1166 in EU
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 35 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 9/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 15/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 30 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 15/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 26 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 12/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 24 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 33/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 5/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is listed under?

These tags are published by ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rger (Region code): Region code: ger; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly when wipe day lands?

Recent wipes averaged a peak of 3 players. 23 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The only wipe at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 6 hours. Tags list a monthly wipe schedule.

Location and Status

How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it online now?

Right now ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is online. About 18 hours ago it restarted last, based on reported uptime. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 15 September 2026.

Which Rust version is confirmed on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Confirmed for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

For the last 48 hours it averaged 104 server fps; the floor was 72. Maximum entities carried: 85,001, from buildings and deployables to everything else. Memory peaked at 3,811 MB. A climbing entity count and low fps are what register as lag for players.

Which location is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in?

The EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, by its own listing; region code ger. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 62.83.16.220:28015.

Player Count

What is the player count on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Slots 50; players on board 0: that is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly now. Seven-day average 1 players; peak 6. Busiest window in 48 hours: 21:00 UTC, 3 players on average.

What rank does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly carry among Rust servers?

Top 14% of all ranked servers and #1,166 in Europe: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly ranks #3,130 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?

Generated by the game from seed 1541797379, the procedural map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

To connect: start Rust, press F1, enter client.connect 62.83.16.220:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/fAxbJ6g5Hf.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$rger
Region code Region code: ger.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.