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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H128
MODModded traffic
Callsign

TST15962

test

Offline EU 62.49.174.117:28015 checked 25d ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,962top 71% · #2513 in EU
Last wipe27d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:22 UTC27d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 33 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 7/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 17/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 28 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 12/140
  4. 04MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 26 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 28/100
  5. 05MOD
    Callsign SLT017EU · groups of 8+ · monthly · 25 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 15/150
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 5/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does test appear in Rust Tracker lists and filters?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include test. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on test?

The game's server browser reads these tags from test: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $rEU (Region code): Region code: EU; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on test on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for test?

One wipe a month for test: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 12 hours. Tags list a monthly wipe schedule.

Location and Status

How reliable is test, and is it online now?

Offline: test confirmed offline, last seen 25 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 28 September 2026.

What Rust version is test on?

Rust network protocol 2634 and build 166652 is the build on test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is test in?

The EU tag places test in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 62.49.174.117:28015.

Population

Is test busy?

Offline: test, last seen 25 days 3 hours ago.

Where does test sit in the server rankings?

Top 71% of all ranked servers and #2,513 in Europe: test ranks #15,962 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on test?

No gather rate appears in test's name. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

How to Join

Which steps join test?

To connect: start Rust, press F1, enter client.connect 62.49.174.117:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$rEU,v2634,^z,^y,^m,EU,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Slots: 500.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$rEU
Region code Region code: EU.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.