DVL12917
Rust Development Server
Offline 62.45.87.59:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:09 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 21:26 UTC FW25d ago | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 162/500
-
02MODPlayers 134/100
-
03MODPlayers 130/225
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04MODPlayers 31/200
-
05MODPlayers 141/700
-
06MODPlayers 47/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Rust Development Server?
These Rust Tracker lists carry Rust Development Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Development Server?
These tags are published by Rust Development Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Rust Development Server when wipe day lands?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Rust Development Server?
Too few wipes on record for Rust Development Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 22 hours.
Location and Status
What is the uptime on Rust Development Server, and is it online?
Tracking shows Rust Development Server offline as of now, last seen 11 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Rust Development Server running?
Confirmed for Rust Development Server: Rust network protocol 2634 and build 166494, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Rust Development Server in?
Region: none published by Rust Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 62.45.87.59:28015.
Player Count
How many players are on Rust Development Server right now?
Last seen 11 days 8 hours ago; Rust Development Server is offline at present.
How does Rust Development Server compare in the rankings?
Seven-day player hours put Rust Development Server at #12,917, within the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Rust Development Server?
The name of Rust Development Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Rust Development Server?
A procedural map runs on Rust Development Server, generated by the game.
How to Join
How do you get onto Rust Development Server?
To connect: start Rust, press F1, enter client.connect 62.45.87.59:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.