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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H37
MODModded traffic
Callsign

LVN14386

Living World - AI Players V1.0

Offline 62.45.102.17:28015 checked 28d ago

moddedcarbon
Clearance · join
Players now 1/ 20 5% full
7-day average0peak –
Rank#14,386top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:32 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Living World - AI Players V1.0 appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Living World - AI Players V1.0. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Living World - AI Players V1.0 is listed under?

These tags are published by Living World - AI Players V1.0 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Living World - AI Players V1.0 on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Living World - AI Players V1.0?

The record holds too few of Living World - AI Players V1.0's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 28 days.

Server Details

How reliable is Living World - AI Players V1.0, and is it online now?

Offline: Living World - AI Players V1.0 confirmed offline, last seen 28 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Living World - AI Players V1.0?

Rust network protocol 2633 and build 163207 is the build on Living World - AI Players V1.0; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Living World - AI Players V1.0 sit?

Region: none published by Living World - AI Players V1.0. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 62.45.102.17:28015.

Population

Is Living World - AI Players V1.0 busy?

Offline now for Living World - AI Players V1.0, last seen 28 days ago.

How does Living World - AI Players V1.0 compare in the rankings?

Seven-day player hours put Living World - AI Players V1.0 at #14,386, within the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on Living World - AI Players V1.0?

No gather rate appears in Living World - AI Players V1.0's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

What map is Living World - AI Players V1.0 on?

A procedural map runs on Living World - AI Players V1.0, generated by the game.

How to Join

What is the way to join Living World - AI Players V1.0?

Open the console in Rust with F1 after starting the game, then type client.connect 62.45.102.17:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players 20 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.