LVN15962
Living World checkpoint
Offline 62.45.100.181:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 128/500
-
02MODPlayers 128/100
-
03MODPlayers 121/225
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04MODPlayers 26/200
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05MODPlayers 115/700
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06MODPlayers 37/1000
Quick answers
From the figures on this page.
Filters
Where does Living World checkpoint appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Living World checkpoint. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Living World checkpoint carry, and what do they mean?
These tags are published by Living World checkpoint for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Living World checkpoint wipe?
Too few wipes on record for Living World checkpoint to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 23 days 6 hours since this world was made.
Server Details
What is the uptime on Living World checkpoint, and is it online?
Offline: Living World checkpoint confirmed offline, last seen 23 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 4 October 2026.
Which Rust build is Living World checkpoint running?
Rust network protocol 2634 and build 166652 is the build on Living World checkpoint; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Living World checkpoint hosted in?
No region is published by Living World checkpoint. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 62.45.100.181:28015.
Player Count
Is Living World checkpoint busy?
Offline: Living World checkpoint, last seen 23 days ago.
What rank does Living World checkpoint carry among Rust servers?
On player hours over seven days, Living World checkpoint ranks #15,962, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on Living World checkpoint?
The name of Living World checkpoint carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Living World checkpoint?
A procedural map runs on Living World checkpoint, generated by the game.
Connect
Which steps join Living World checkpoint?
Open the console in Rust with F1 after starting the game, then type client.connect 62.45.100.181:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.