TST14546
TestServer
Offline 62.182.138.199:28505 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 12:29 UTC34d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 172/500
-
02MODPlayers 130/100
-
03MODPlayers 133/225
-
04MODPlayers 78/700
-
05MODPlayers 48/200
-
06MODPlayers 242/700
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TestServer?
These Rust Tracker lists carry TestServer: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does TestServer carry, and what do they mean?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for TestServer?
TestServer's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 34 days 2 hours.
Server Details
What is the uptime on TestServer, and is it online?
Offline: TestServer confirmed offline, last seen 30 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 17 September 2026.
Which Rust version is confirmed on TestServer?
Rust network protocol 2633 and build 163493 is the build on TestServer; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is TestServer in?
Nothing on region from TestServer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 62.182.138.199:28505.
Player Count
How many players are on TestServer right now?
Last seen 30 days 17 hours ago; TestServer is offline at present.
Where does TestServer sit in the server rankings?
On player hours over seven days, TestServer ranks #14,546, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TestServer?
The name of TestServer carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for TestServer?
A procedural map runs on TestServer, generated by the game.
Connect
Which steps join TestServer?
Open the console in Rust with F1 after starting the game, then type client.connect 62.182.138.199:28505. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.