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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
MODModded traffic
Callsign

CBR2708=

CYBERSHOKE | #3 Vanilla (x2)

Online EU 62.122.215.125:28025 checked 8m ago

2x weekly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 300 0% full
7-day average1peak 12
Rank#2,708top 12% · #1031 in EU
Last wipe3d agoweekly schedule
Next wipe3d 23hMon 2 Nov, 14:59 UTC
Track history

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Monday 2 November, 14:59 UTC, in 3d 23h.

Every Monday at 14:59 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 3.5

Coming wipes

  1. 3d 23hMon 2 Nov, 14:59 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 10d 23hMon 9 Nov, 14:59 UTC
  4. 17d 23hMon 16 Nov, 14:59 UTC
  5. 24d 23hMon 23 Nov, 14:59 UTC
  6. 31d 23hMon 30 Nov, 14:59 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 38d 23hMon 7 Dec, 14:59 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:59 UTC3d ago 12 – running 1
Mon 19 Oct, 15:00 UTC10d ago 4 held half 7 days 0
Mon 12 Oct, 15:00 UTC17d ago 7 halved by day 4 7 days 2
Mon 5 Oct, 14:59 UTC24d ago 3 held half 7 days 1
Mon 28 Sep, 15:00 UTC31d ago 9 halved by day 3 7 days 1
Mon 21 Sep, 15:00 UTC38d ago 5 held half 7 days 0
Mon 14 Sep, 15:00 UTC45d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry CYBERSHOKE | #3 Vanilla (x2)?

2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include CYBERSHOKE | #3 Vanilla (x2). These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on CYBERSHOKE | #3 Vanilla (x2)?

Listed for the server browser to read, CYBERSHOKE | #3 Vanilla (x2) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Capacity: 300 slots; ts24 (Group limit): Team limit: 24; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on CYBERSHOKE | #3 Vanilla (x2) on wipe day?

The average peak across recent wipes: 8 players. 25 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 60% of its recent wipes. The fall below half came by day 3.5 where it did not hold.

On what schedule does CYBERSHOKE | #3 Vanilla (x2) wipe?

At CYBERSHOKE | #3 Vanilla (x2) the wipes follow a every Monday at 14:59 UTC rhythm. Due on Monday 2 November at 14:59 UTC: its next wipe. This world has been running 3 days. Tags list a weekly wipe schedule.

Location and Status

What is the uptime on CYBERSHOKE | #3 Vanilla (x2), and is it online?

Tracking shows CYBERSHOKE | #3 Vanilla (x2) online as of now. About 11 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is CYBERSHOKE | #3 Vanilla (x2) on?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #3 Vanilla (x2) runs. The same protocol is required to join, and Steam updates it for you.

Is CYBERSHOKE | #3 Vanilla (x2) holding performance?

Server fps held an average of 148 across the last 48 hours, never below 44. Peak entity count: 104,751, covering buildings, deployables and all else in the world. Peak memory use: 3,951 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does CYBERSHOKE | #3 Vanilla (x2) sit?

The EU tag places CYBERSHOKE | #3 Vanilla (x2) in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 62.122.215.125:28025.

Population

Is CYBERSHOKE | #3 Vanilla (x2) busy?

CYBERSHOKE | #3 Vanilla (x2) is at 1 players, capacity 300. Seven-day average 1 players; peak 12. Busiest window in 48 hours: 17:00 UTC, 3 players on average.

Where does CYBERSHOKE | #3 Vanilla (x2) sit in the server rankings?

CYBERSHOKE | #3 Vanilla (x2) places #2,708 on seven-day player hours, #1,031 in Europe and in the top 12% of all ranked servers.

Settings

Which settings and rules are confirmed on CYBERSHOKE | #3 Vanilla (x2)?

2x gather is what CYBERSHOKE | #3 Vanilla (x2) runs, going by its name. Up to 24 players per group. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

What map is CYBERSHOKE | #3 Vanilla (x2) on?

Generated by the game from seed 1337, the procedural map on CYBERSHOKE | #3 Vanilla (x2) measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

Which steps join CYBERSHOKE | #3 Vanilla (x2)?

To connect: start Rust, press F1, enter client.connect 62.122.215.125:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://cybershoke.net/rust.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Capacity: 300 slots.
ts24
Group limit Team limit: 24.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.