CBR2708=
CYBERSHOKE | #3 Vanilla (x2)
Online EU 62.122.215.125:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 14:59 UTC, in 3d 23h.
Every Monday at 14:59 UTC · high confidence
Coming wipes
- 3d 23hMon 2 Nov, 14:59 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 10d 23hMon 9 Nov, 14:59 UTC
- 17d 23hMon 16 Nov, 14:59 UTC
- 24d 23hMon 23 Nov, 14:59 UTC
- 31d 23hMon 30 Nov, 14:59 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 38d 23hMon 7 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:59 UTC3d ago | 12 | – | running | 1 |
| Mon 19 Oct, 15:00 UTC10d ago | 4 | held half | 7 days | 0 |
| Mon 12 Oct, 15:00 UTC17d ago | 7 | halved by day 4 | 7 days | 2 |
| Mon 5 Oct, 14:59 UTC24d ago | 3 | held half | 7 days | 1 |
| Mon 28 Sep, 15:00 UTC31d ago | 9 | halved by day 3 | 7 days | 1 |
| Mon 21 Sep, 15:00 UTC38d ago | 5 | held half | 7 days | 0 |
| Mon 14 Sep, 15:00 UTC45d ago | 7 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 926/1060
-
02MODPlayers 158/1000
-
03MODPlayers 228/300
-
04MODPlayers 269/1900
-
05MODPlayers 53/100
-
06MODPlayers 28/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry CYBERSHOKE | #3 Vanilla (x2)?
2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include CYBERSHOKE | #3 Vanilla (x2). These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on CYBERSHOKE | #3 Vanilla (x2)?
Listed for the server browser to read, CYBERSHOKE | #3 Vanilla (x2) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Capacity: 300 slots; ts24 (Group limit): Team limit: 24; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on CYBERSHOKE | #3 Vanilla (x2) on wipe day?
The average peak across recent wipes: 8 players. 25 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 60% of its recent wipes. The fall below half came by day 3.5 where it did not hold.
On what schedule does CYBERSHOKE | #3 Vanilla (x2) wipe?
At CYBERSHOKE | #3 Vanilla (x2) the wipes follow a every Monday at 14:59 UTC rhythm. Due on Monday 2 November at 14:59 UTC: its next wipe. This world has been running 3 days. Tags list a weekly wipe schedule.
Location and Status
What is the uptime on CYBERSHOKE | #3 Vanilla (x2), and is it online?
Tracking shows CYBERSHOKE | #3 Vanilla (x2) online as of now. About 11 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is CYBERSHOKE | #3 Vanilla (x2) on?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #3 Vanilla (x2) runs. The same protocol is required to join, and Steam updates it for you.
Is CYBERSHOKE | #3 Vanilla (x2) holding performance?
Server fps held an average of 148 across the last 48 hours, never below 44. Peak entity count: 104,751, covering buildings, deployables and all else in the world. Peak memory use: 3,951 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does CYBERSHOKE | #3 Vanilla (x2) sit?
The EU tag places CYBERSHOKE | #3 Vanilla (x2) in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 62.122.215.125:28025.
Population
Is CYBERSHOKE | #3 Vanilla (x2) busy?
CYBERSHOKE | #3 Vanilla (x2) is at 1 players, capacity 300. Seven-day average 1 players; peak 12. Busiest window in 48 hours: 17:00 UTC, 3 players on average.
Where does CYBERSHOKE | #3 Vanilla (x2) sit in the server rankings?
CYBERSHOKE | #3 Vanilla (x2) places #2,708 on seven-day player hours, #1,031 in Europe and in the top 12% of all ranked servers.
Settings
Which settings and rules are confirmed on CYBERSHOKE | #3 Vanilla (x2)?
2x gather is what CYBERSHOKE | #3 Vanilla (x2) runs, going by its name. Up to 24 players per group. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
What map is CYBERSHOKE | #3 Vanilla (x2) on?
Generated by the game from seed 1337, the procedural map on CYBERSHOKE | #3 Vanilla (x2) measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
Which steps join CYBERSHOKE | #3 Vanilla (x2)?
To connect: start Rust, press F1, enter client.connect 62.122.215.125:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://cybershoke.net/rust.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z
Game
gmrust
mp300
ts24
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.