CBR2557=
CYBERSHOKE | #2 Vanilla (x2)
Online EU 62.122.215.125:28020 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:59 UTC, in 10h.
Every Friday at 14:59 UTC · high confidence
Coming wipes
- 10hFri 30 Oct, 14:59 UTC
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 7d 10hFri 6 Nov, 14:59 UTC
- 14d 10hFri 13 Nov, 14:59 UTC
- 21d 10hFri 20 Nov, 14:59 UTC
- 28d 10hFri 27 Nov, 14:59 UTC
- 34d 14hThu 3 Dec, 19:00 UTCFW
- 35d 10hFri 4 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:59 UTC6d ago | 5 | – | running | 1 |
| Fri 16 Oct, 14:59 UTC13d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 14:58 UTC20d ago | 7 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 14:59 UTC27d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 14:59 UTC34d ago | 8 | halved by day 5 | 7 days | 1 |
| Fri 18 Sep, 14:59 UTC41d ago | 9 | halved by day 2 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 152/180
-
02MODPlayers 12/1000
-
03MODPlayers 39/1900
-
04MODPlayers 36/100
-
05MODPlayers 31/100
-
06MODPlayers 1/700
Quick answers
From the figures on this page.
Filters
Where does CYBERSHOKE | #2 Vanilla (x2) appear in Rust Tracker lists and filters?
On Rust Tracker, CYBERSHOKE | #2 Vanilla (x2) sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on CYBERSHOKE | #2 Vanilla (x2)?
The game's server browser reads these tags from CYBERSHOKE | #2 Vanilla (x2): gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Slots: 200; ts24 (Group limit): No team may exceed 24; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on CYBERSHOKE | #2 Vanilla (x2) on wipe day?
Recent wipes averaged a peak of 6 players. The peak on the latest wipe came 22 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 3 where it did not hold.
On what schedule does CYBERSHOKE | #2 Vanilla (x2) wipe?
Wipe rhythm at CYBERSHOKE | #2 Vanilla (x2): every Friday at 14:59 UTC. Friday 30 October at 14:59 UTC is when the next wipe falls due. 6 days 13 hours since this world was made. Tags list a weekly wipe schedule.
Location and Status
What is the uptime on CYBERSHOKE | #2 Vanilla (x2), and is it online?
CYBERSHOKE | #2 Vanilla (x2) is up and online at this moment. The uptime it reports puts the last restart about 23 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is CYBERSHOKE | #2 Vanilla (x2) running?
Confirmed for CYBERSHOKE | #2 Vanilla (x2): Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on CYBERSHOKE | #2 Vanilla (x2)?
Average server fps over the last 48 hours: 183, with a low of 145. Peak entity count: 75,873, covering buildings, deployables and all else in the world. Memory peaked at 2,840 MB. A climbing entity count and low fps are what register as lag for players.
Which location is CYBERSHOKE | #2 Vanilla (x2) in?
The EU tag places CYBERSHOKE | #2 Vanilla (x2) in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 62.122.215.125:28020.
Player Count
What is the player count on CYBERSHOKE | #2 Vanilla (x2)?
CYBERSHOKE | #2 Vanilla (x2) is at 0 players, capacity 200. Seven-day average 1 players; peak 8. At 12:00 UTC it drew its highest average of the last 48 hours: 3 players.
How does CYBERSHOKE | #2 Vanilla (x2) compare in the rankings?
Seven-day player hours: #2,557 overall for CYBERSHOKE | #2 Vanilla (x2), top 11% of ranked servers, #985 in Europe.
Settings
Which settings and rules are confirmed on CYBERSHOKE | #2 Vanilla (x2)?
The name says it: CYBERSHOKE | #2 Vanilla (x2) runs 2x gather. Up to 24 players per group. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on CYBERSHOKE | #2 Vanilla (x2)?
The map on CYBERSHOKE | #2 Vanilla (x2) is procedural, size 3,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
What is the way to join CYBERSHOKE | #2 Vanilla (x2)?
To connect: start Rust, press F1, enter client.connect 62.122.215.125:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://cybershoke.net/rust.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z
Game
gmrust
mp200
ts24
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.