TST14874
TestServer
Offline 61.8.134.208:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 105/500
-
02MODPlayers 129/100
-
03MODPlayers 119/225
-
04MODPlayers 90/700
-
05MODPlayers 25/200
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06MODPlayers 24/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show TestServer?
Modded servers, tracked live — the Rust Tracker lists that include TestServer. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TestServer?
These tags are published by TestServer for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does TestServer wipe?
The record holds too few of TestServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 20 days 14 hours since this world was made.
Location and Status
How reliable is TestServer, and is it online now?
Offline now, TestServer was last seen 20 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 8 October 2026.
What Rust version is TestServer on?
Rust network protocol 2634 and build 167058 is the build on TestServer; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is TestServer in?
No region is published by TestServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 61.8.134.208:28015.
Player Count
What is the player count on TestServer?
Last seen 20 days 12 hours ago; TestServer is offline at present.
Where does TestServer sit in the server rankings?
Seven-day player hours put TestServer at #14,874, within the top 67% of all ranked servers.
Settings
Which settings and rules are confirmed on TestServer?
Nothing in TestServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for TestServer?
A procedural map runs on TestServer, generated by the game.
How to Join
How do you get onto TestServer?
To connect: start Rust, press F1, enter client.connect 61.8.134.208:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.