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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,793online PAX79,700playing OCC3,567with players WIPED 3H247
MODModded traffic
Callsign

TST15478

TEST SERVER

Offline 61.105.188.200:28015 checked 41d ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe46d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 263/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 243 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 236/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 105 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 83/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 17/200
  5. 05MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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  6. 06MOD
    Callsign EMP015groups of 8+ · biweekly · 46 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does TEST SERVER appear in Rust Tracker lists and filters?

These Rust Tracker lists carry TEST SERVER: PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that TEST SERVER is listed under?

Listed for the server browser to read, TEST SERVER publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: yes; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does TEST SERVER wipe?

The next wipe at TEST SERVER is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 46 days 9 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on TEST SERVER, and is it online?

Offline: TEST SERVER confirmed offline, last seen 41 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on TEST SERVER?

Rust network protocol 2633 and build 163794 is the build on TEST SERVER; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is TEST SERVER hosted in?

Nothing on region from TEST SERVER; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 61.105.188.200:28015.

Player Count

Is TEST SERVER busy?

Last seen 41 days 6 hours ago; TEST SERVER is offline at present.

How does TEST SERVER compare in the rankings?

Top 70% of all ranked servers, and #15,478 on seven-day player hours: TEST SERVER.

Map and Rules

Which settings and rules are confirmed on TEST SERVER?

Nothing in TEST SERVER's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for TEST SERVER?

The map on TEST SERVER is procedural, size 2,000, seed 4, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto TEST SERVER?

Open the console in Rust with F1 after starting the game, then type client.connect 61.105.188.200:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.