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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,622online PAX31,880playing OCC2,774with players WIPED 3H73
MODModded traffic
Callsign

CRB13927

Carbon Local Dev

Offline 60.142.115.227:28015 checked 42d ago

moddedcarbon
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,927no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Carbon Local Dev?

Modded servers, tracked live — the Rust Tracker lists that include Carbon Local Dev. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Carbon Local Dev?

Listed for the server browser to read, Carbon Local Dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Carbon Local Dev?

The record holds too few of Carbon Local Dev's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 47 days 6 hours.

Server Details

Is Carbon Local Dev up, and how does its uptime hold?

Offline now, Carbon Local Dev was last seen 42 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Carbon Local Dev running?

Confirmed for Carbon Local Dev: Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Carbon Local Dev sit?

No region is published by Carbon Local Dev. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 60.142.115.227:28015.

Player Count

What is the player count on Carbon Local Dev?

Offline now for Carbon Local Dev, last seen 42 days 23 hours ago.

What rank does Carbon Local Dev carry among Rust servers?

Seven-day player hours put Carbon Local Dev at #13,927, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Carbon Local Dev?

The name of Carbon Local Dev carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on Carbon Local Dev?

Procedural map on Carbon Local Dev, made by the game.

How to Join

Which steps join Carbon Local Dev?

To connect: start Rust, press F1, enter client.connect 60.142.115.227:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.