NMA10269
My Server Name
Offline 60.101.92.237:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:57 UTC13d ago | 1 | – | running | 1 |
| Tue 13 Oct, 12:12 UTC15d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 11:21 UTC22d ago | 1 | held half | 7 days | 1 |
| Fri 2 Oct, 10:49 UTC26d ago | 1 | held half | 4 days | 1 |
| Mon 28 Sep, 02:08 UTC30d ago | 1 | – | 4.4 days | 1 |
| Thu 24 Sep, 20:07 UTC33d ago | 1 | held half | 3.3 days | 1 |
| Wed 23 Sep, 17:36 UTC35d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 20:36 UTC35d ago | 1 | – | 0.9 days | 1 |
| Mon 21 Sep, 19:44 UTC36d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 13:30 UTC39d ago | 1 | held half | 2.3 days | 1 |
| Sat 19 Sep, 05:06 UTC39d ago | 1 | – | 0.4 days | 1 |
| Fri 18 Sep, 17:40 UTC40d ago | 1 | – | 0.5 days | 1 |
| Wed 16 Sep, 14:18 UTC42d ago | 1 | held half | 2.1 days | 1 |
| Sun 13 Sep, 13:28 UTC45d ago | 1 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does My Server Name appear in Rust Tracker lists and filters?
These Rust Tracker lists carry My Server Name: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does My Server Name carry, and what do they mean?
These tags are published by My Server Name for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on My Server Name on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for My Server Name?
Irregular wipe times at My Server Name: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 15 days 6 hours since this world was made.
Server Details
Is My Server Name up, and how does its uptime hold?
Offline: My Server Name confirmed offline, last seen 32 hours ago. Uptime stood at 2% for the last 7 full days, 4 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on My Server Name?
Rust network protocol 2635 and build 168909 is the build on My Server Name; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does My Server Name sit?
No region is published by My Server Name. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 60.101.92.237:28015.
Population
What is the player count on My Server Name?
Offline now for My Server Name, last seen 32 hours ago. Over seven days: average 1, peak 1 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does My Server Name sit in the server rankings?
Seven-day player hours put My Server Name at #10,269, within the top 46% of all ranked servers.
Settings
Which settings and rules are confirmed on My Server Name?
The name of My Server Name carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on My Server Name?
Generated by the game: the procedural map on My Server Name.
How to Join
Which steps join My Server Name?
To connect: start Rust, press F1, enter client.connect 60.101.92.237:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.