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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,598online PAX34,072playing OCC2,891with players WIPED 3H67
MODModded traffic
Callsign

RCC7991=

RCE-RustCoreEsport

Online 57.129.186.69:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#7,991top 36%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:14 UTC13h ago – – – 1
Tue 27 Oct, 15:37 UTC14h ago – – – 1
Tue 27 Oct, 14:56 UTC14h ago – – – 0
Mon 26 Oct, 17:41 UTC1d ago – – – 0
Mon 26 Oct, 14:30 UTC1d ago – – – 1
Mon 26 Oct, 13:19 UTC1d ago – – – 1
Sun 25 Oct, 12:54 UTC2d ago – – – 0
Sun 25 Oct, 09:22 UTC2d ago – – – 0
Sat 24 Oct, 14:30 UTC3d ago – – – 0
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RCE-RustCoreEsport appear in Rust Tracker lists and filters?

On Rust Tracker, RCE-RustCoreEsport sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does RCE-RustCoreEsport carry, and what do they mean?

The game's server browser reads these tags from RCE-RustCoreEsport: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for RCE-RustCoreEsport?

No wipe schedule is kept at RCE-RustCoreEsport. The world is remade every few hours, and no reset of those counts as a wipe.

Server Details

Is RCE-RustCoreEsport up, and how does its uptime hold?

Tracking shows RCE-RustCoreEsport online as of now. The uptime it reports puts the last restart about 11 hours ago. Uptime stood at 97% for the last 3 full days, 70 of 72 hours online. The first sighting by Rust Tracker was 24 October 2026.

Which Rust version is confirmed on RCE-RustCoreEsport?

Confirmed for RCE-RustCoreEsport: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is RCE-RustCoreEsport holding performance?

For the last 48 hours it averaged 205 server fps; the floor was 86. Buildings, deployables and the rest of the world took it to a maximum of 63,859 entities. Memory peaked at 1,917 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RCE-RustCoreEsport hosted in?

No region is published by RCE-RustCoreEsport. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 57.129.186.69:28015.

Player Count

How many players are on RCE-RustCoreEsport right now?

Tracking RCE-RustCoreEsport: 0 of 50 slots filled. Over seven days: average 0, peak 3 players. Busiest window in 48 hours: 16:00 UTC, 2 players on average.

How does RCE-RustCoreEsport compare in the rankings?

Top 36% of all ranked servers, and #7,991 on seven-day player hours: RCE-RustCoreEsport.

Settings

Which settings and rules are confirmed on RCE-RustCoreEsport?

The name of RCE-RustCoreEsport carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is RCE-RustCoreEsport on?

The map on RCE-RustCoreEsport is procedural, size 1,000, seed 1403589967, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join RCE-RustCoreEsport?

Open the console in Rust with F1 after starting the game, then type client.connect 57.129.186.69:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.