SER4213=
Server
Online 57.129.141.226:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC4d ago | 1 | – | running | 1 |
| Tue 20 Oct, 20:32 UTC9d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC22d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC26d ago | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 15/500
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02MODPlayers 121/100
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03MODPlayers 28/225
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04MODPlayers 9/700
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05MODPlayers 38/700
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06MODPlayers 156/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Server?
Modded servers, tracked live — the Rust Tracker lists that include Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server?
The game's server browser reads these tags from Server: gmvanilla (Game mode): Game mode: vanilla survival; mp5000 (Max players): 5,000 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Server on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. By day 3 the crowd dropped below half where it did not hold.
When does Server wipe?
Irregular wipe times at Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 84 days 7 hours.
Server Details
What is the uptime on Server, and is it online?
Tracking shows Server online as of now. The uptime it reports puts the last restart about 25 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is Server on?
Rust network protocol 2635 and build 168909 is the build on Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Server holding performance?
Server fps held an average of 44 across the last 48 hours, never below 9. Maximum entities carried: 351,989, from buildings and deployables to everything else. Memory peaked at 7,191 MB. Players feel lag when fps drops and the entity count climbs.
What location is Server hosted in?
No region is published by Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 57.129.141.226:28015.
Population
Is Server busy?
Tracking Server: 0 of 5,000 slots filled. Peak of 4 in the last seven days, average 0 players. Busiest window in 48 hours: 08:00 UTC, 4 players on average.
Where does Server sit in the server rankings?
Top 19% of all ranked servers, and #4,213 on seven-day player hours: Server.
Settings
Which settings and rules are confirmed on Server?
The name of Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is Server on?
A procedural map of size 5,000 runs on Server, generated by the game from seed 331143034. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
How to Join
Which steps join Server?
Open the console in Rust with F1 after starting the game, then type client.connect 57.129.141.226:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5000
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.