TST15621
Testing
Offline 57.128.22.77:25612 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 00:24 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 103/500
-
02MODPlayers 120/100
-
03MODPlayers 125/225
-
04MODPlayers 97/700
-
05MODPlayers 27/200
-
06MODPlayers 26/1000
Quick answers
From the figures on this page.
Filters
Where does Testing appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Testing: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing?
These tags are published by Testing for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Testing on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Testing?
The record holds too few of Testing's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 34 days 20 hours.
Location and Status
Is Testing up, and how does its uptime hold?
Tracking shows Testing offline as of now, last seen 34 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 23 September 2026.
Which Rust build is Testing running?
Rust network protocol 2633 and build 165217 on Linux is what Testing runs. Steam updates it for you; your game must share the protocol to join.
Where does Testing sit?
Nothing on region from Testing; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 57.128.22.77:25612.
Player Count
Is Testing busy?
Offline now for Testing, last seen 34 days 14 hours ago.
How does Testing compare in the rankings?
On player hours over seven days, Testing ranks #15,621, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Testing?
Nothing in Testing's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is Testing on?
Generated by the game from seed 672589003, the procedural map on Testing measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join Testing?
Open the console in Rust with F1 after starting the game, then type client.connect 57.128.22.77:25612. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.