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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,823online PAX87,533playing OCC3,986with players WIPED 3H172
MODModded traffic
Callsign

WRL15769

Z World 1

Offline 54.37.128.65:28035 checked 17d ago

vanillamoddedcarbon
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,769top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Z World 1 appear in Rust Tracker lists and filters?

On Rust Tracker, Z World 1 sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Z World 1 is listed under?

The game's server browser reads these tags from Z World 1: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Z World 1 wipe?

Too few wipes on record for Z World 1 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 17 days.

Server Details

Is Z World 1 up, and how does its uptime hold?

Offline now, Z World 1 was last seen 17 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 11 October 2026.

What Rust version is Z World 1 on?

Confirmed for Z World 1: Rust network protocol 2634 and build 167398, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Z World 1 hosted in?

Region: none published by Z World 1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 54.37.128.65:28035.

Player Count

How many players are on Z World 1 right now?

Offline: Z World 1, last seen 17 days ago.

How does Z World 1 compare in the rankings?

On player hours over seven days, Z World 1 ranks #15,769, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Z World 1?

No gather rate appears in Z World 1's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Z World 1?

The map on Z World 1 is procedural, size 1,000, seed 1597963589, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Z World 1?

Open the console in Rust with F1 after starting the game, then type client.connect 54.37.128.65:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.