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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,777online PAX67,749playing OCC3,536with players WIPED 3H194
MODModded traffic
Callsign

JCK8112=

Jack&Cooper

Online 51.81.179.99:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average1peak 2
Rank#8,112top 36%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.511.5208:0011:0021:0022:0010:0011:00Wiped Wed 28 Oct, 08:23 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0011:0021:0022:0010:0011:00Wiped Wed 28 Oct, 08:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:23 UTC1d ago – – running 0
Sat 24 Oct, 14:25 UTC4d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 168/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 122/100
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 80/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 17/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 22/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 259/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Jack&Cooper appear in Rust Tracker lists and filters?

On Rust Tracker, Jack&Cooper sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Jack&Cooper?

The game's server browser reads these tags from Jack&Cooper: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Jack&Cooper when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Jack&Cooper?

The record holds too few of Jack&Cooper's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 hours since this world was made.

Server Details

What is the uptime on Jack&Cooper, and is it online?

Tracking shows Jack&Cooper online as of now. About 1 hours ago it restarted last, based on reported uptime. 6 of 96 hours up over the last 4 full days: 6% uptime. First contact for Rust Tracker: 24 October 2026.

Which Rust build is Jack&Cooper running?

Rust network protocol 2635 and build 168909 is the build on Jack&Cooper; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Jack&Cooper?

Server fps held an average of 126 across the last 48 hours, never below 114. Maximum entities carried: 115,999, from buildings and deployables to everything else. It drew as much as 3,811 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Jack&Cooper hosted in?

Nothing on region from Jack&Cooper; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.81.179.99:28015.

Player Count

Is Jack&Cooper busy?

Slots 2; players on board 1: that is Jack&Cooper now. Peak of 2 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 2 players.

What rank does Jack&Cooper carry among Rust servers?

Top 36% of all ranked servers, and #8,112 on seven-day player hours: Jack&Cooper.

Settings

Which settings and rules are confirmed on Jack&Cooper?

Nothing in Jack&Cooper's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Jack&Cooper?

The map on Jack&Cooper is procedural, size 4,500, seed 2147483647, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Jack&Cooper?

Open the console in Rust with F1 after starting the game, then type client.connect 51.81.179.99:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.