JCK8112=
Jack&Cooper
Online 51.81.179.99:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:23 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 14:25 UTC4d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 168/500
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02MODPlayers 122/100
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03MODPlayers 80/700
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04MODPlayers 17/200
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05MODPlayers 22/1000
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06MODPlayers 259/700
Quick answers
From the figures on this page.
Filters
Where does Jack&Cooper appear in Rust Tracker lists and filters?
On Rust Tracker, Jack&Cooper sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Jack&Cooper?
The game's server browser reads these tags from Jack&Cooper: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Jack&Cooper when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Jack&Cooper?
The record holds too few of Jack&Cooper's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 hours since this world was made.
Server Details
What is the uptime on Jack&Cooper, and is it online?
Tracking shows Jack&Cooper online as of now. About 1 hours ago it restarted last, based on reported uptime. 6 of 96 hours up over the last 4 full days: 6% uptime. First contact for Rust Tracker: 24 October 2026.
Which Rust build is Jack&Cooper running?
Rust network protocol 2635 and build 168909 is the build on Jack&Cooper; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Jack&Cooper?
Server fps held an average of 126 across the last 48 hours, never below 114. Maximum entities carried: 115,999, from buildings and deployables to everything else. It drew as much as 3,811 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Jack&Cooper hosted in?
Nothing on region from Jack&Cooper; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.81.179.99:28015.
Player Count
Is Jack&Cooper busy?
Slots 2; players on board 1: that is Jack&Cooper now. Peak of 2 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 2 players.
What rank does Jack&Cooper carry among Rust servers?
Top 36% of all ranked servers, and #8,112 on seven-day player hours: Jack&Cooper.
Settings
Which settings and rules are confirmed on Jack&Cooper?
Nothing in Jack&Cooper's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Jack&Cooper?
The map on Jack&Cooper is procedural, size 4,500, seed 2147483647, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join Jack&Cooper?
Open the console in Rust with F1 after starting the game, then type client.connect 51.81.179.99:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.