SHC15498
A Shockbyte Rust Server
Offline 51.81.179.89:20995 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/500
-
02MODPlayers 128/100
-
03MODPlayers 58/225
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04MODPlayers 21/700
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05MODPlayers 60/700
-
06MODPlayers 254/310
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 45 days 23 hours since this world was made.
Server Details
What is the uptime on A Shockbyte Rust Server, and is it online?
Offline: A Shockbyte Rust Server confirmed offline, last seen 39 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you; your game must share the protocol to join.
Where does A Shockbyte Rust Server sit?
Region: none published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.81.179.89:20995.
Player Count
How many players are on A Shockbyte Rust Server right now?
Offline now for A Shockbyte Rust Server, last seen 39 days 3 hours ago.
What rank does A Shockbyte Rust Server carry among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #15,498, inside the top 68% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,250, seed 1440274916, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 51.81.179.89:20995. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.