SHC15996
A Shockbyte Rust Server
Offline 51.81.179.86:27648 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 31/500
-
02MODPlayers 134/100
-
03MODPlayers 0/225
-
04MODPlayers 12/700
-
05MODPlayers 31/700
-
06MODPlayers 45/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 28 days 19 hours.
Location and Status
How reliable is A Shockbyte Rust Server, and is it online now?
Tracking shows A Shockbyte Rust Server offline as of now, last seen 25 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 1 October 2026.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2633 and build 165217 is the build on A Shockbyte Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What location is A Shockbyte Rust Server hosted in?
No region is published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.81.179.86:27648.
Population
How many players are on A Shockbyte Rust Server right now?
Last seen 25 days 20 hours ago; A Shockbyte Rust Server is offline at present.
What rank does A Shockbyte Rust Server carry among Rust servers?
Seven-day player hours put A Shockbyte Rust Server at #15,996, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
A procedural map of size 3,000 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 51.81.179.86:27648. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp25
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.