SHC15133
A Shockbyte Rust Server
Offline 51.81.179.3:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 74/500
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02MODPlayers 127/100
-
03MODPlayers 72/225
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04MODPlayers 58/700
-
05MODPlayers 18/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 54 days 19 hours.
Location and Status
Is A Shockbyte Rust Server up, and how does its uptime hold?
Offline now, A Shockbyte Rust Server was last seen 12 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 165217 is the build on A Shockbyte Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is A Shockbyte Rust Server in?
Nothing on region from A Shockbyte Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.81.179.3:28015.
Population
How many players are on A Shockbyte Rust Server right now?
Offline: A Shockbyte Rust Server, last seen 12 days 19 hours ago.
How does A Shockbyte Rust Server compare in the rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #15,133, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
Generated by the game from seed 1, the procedural map on A Shockbyte Rust Server measures 2,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
How to Join
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 51.81.179.3:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.