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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,623online PAX40,849playing OCC2,846with players WIPED 3H117
MODModded traffic
Callsign

SHC15270=

A Shockbyte Rust Server

Online 51.81.179.39:27196 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:12 UTC21d ago 1 – running 0
Tue 29 Sep, 23:18 UTC30d ago 1 halved by day 2 9 days 0
Sun 27 Sep, 19:31 UTC32d ago 2 held half 2.2 days 0
Sat 19 Sep, 06:17 UTC40d ago 2 halved by day 2 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on A Shockbyte Rust Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, half the peak was lost by day 2.

When does A Shockbyte Rust Server wipe?

No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 21 days 6 hours.

Server Details

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 14 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 19 September 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on A Shockbyte Rust Server?

Server fps held an average of 120 across the last 48 hours, never below 111. Buildings, deployables and the rest of the world took it to a maximum of 48,933 entities. It drew as much as 3,618 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.81.179.39:27196.

Player Count

How many players are on A Shockbyte Rust Server right now?

Tracking A Shockbyte Rust Server: 0 of 10 slots filled. Across the past seven days, 0 players on average.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #15,270, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 51.81.179.39:27196 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.