CGO9244=
Coog's Hunger Games
Online 51.81.179.115:27457 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:12 UTC4d ago | 1 | – | running | 0 |
| Thu 15 Oct, 01:19 UTC14d ago | 1 | halved by day 3 | 9.7 days | 0 |
| Tue 13 Oct, 03:18 UTC16d ago | 1 | – | 1.9 days | 0 |
| Mon 12 Oct, 15:53 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sun 11 Oct, 15:26 UTC18d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 13:58 UTC20d ago | 1 | held half | 2.1 days | 1 |
| Fri 9 Oct, 00:24 UTC20d ago | 1 | – | 0.6 days | 0 |
| Thu 8 Oct, 00:01 UTC21d ago | 1 | – | 1 days | 0 |
| Wed 7 Oct, 02:41 UTC22d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC25d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC27d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC29d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC30d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC33d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC37d ago | 1 | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC38d ago | 2+1 queue | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 171/500
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02MODPlayers 120/100
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03MODPlayers 186/225
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04MODPlayers 80/700
-
05MODPlayers 255/700
-
06MODPlayers 350/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Coog's Hunger Games?
These Rust Tracker lists carry Coog's Hunger Games: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Coog's Hunger Games?
These tags are published by Coog's Hunger Games for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Coog's Hunger Games when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 3 the crowd dropped below half where it did not hold.
When does Coog's Hunger Games wipe?
Irregular wipe times at Coog's Hunger Games: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 4 days 20 hours.
Server Details
How reliable is Coog's Hunger Games, and is it online now?
Tracking shows Coog's Hunger Games online as of now. About 2 hours ago it restarted last, based on reported uptime. 65% uptime over the last 7 full days, with 110 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.
Which Rust build is Coog's Hunger Games running?
Confirmed for Coog's Hunger Games: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Coog's Hunger Games?
Server fps held an average of 169 across the last 48 hours, never below 117. Buildings, deployables and the rest of the world took it to a maximum of 90,909 entities. It drew as much as 3,785 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is Coog's Hunger Games in?
Region: none published by Coog's Hunger Games. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 51.81.179.115:27457.
Population
What is the player count on Coog's Hunger Games?
Tracking Coog's Hunger Games: 0 of 1 slots filled. Seven-day average 0 players; peak 1.
What rank does Coog's Hunger Games carry among Rust servers?
On player hours over seven days, Coog's Hunger Games ranks #9,244, inside the top 41% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Coog's Hunger Games?
No gather rate appears in Coog's Hunger Games's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Coog's Hunger Games?
Generated by the game from seed 6969, the procedural map on Coog's Hunger Games measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join Coog's Hunger Games?
Open the console in Rust with F1 after starting the game, then type client.connect 51.81.179.115:27457. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.