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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,902online PAX104,075playing OCC4,038with players WIPED 3H426
MODModded traffic
Callsign

SHC14815=

A Shockbyte Rust Server

Online 51.81.176.98:20960 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak 1
Rank#14,815top 66%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:02 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on A Shockbyte Rust Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 19 days 19 hours.

Location and Status

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 4 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on A Shockbyte Rust Server?

Server fps held an average of 202 across the last 48 hours, never below 132. Peak entity count: 58,137, covering buildings, deployables and all else in the world. Memory peaked at 3,866 MB. Players feel lag when fps drops and the entity count climbs.

Which location is A Shockbyte Rust Server in?

Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 51.81.176.98:20960.

Player Count

Is A Shockbyte Rust Server busy?

Slots 4; players on board 0: that is A Shockbyte Rust Server now. Seven-day average 0 players; peak 1. At 23:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does A Shockbyte Rust Server carry among Rust servers?

Top 66% of all ranked servers, and #14,815 on seven-day player hours: A Shockbyte Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

Generated by the game from seed 106292274, the procedural map on A Shockbyte Rust Server measures 3,250. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 51.81.176.98:20960. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.