SEA15409=
[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Online NA · us2 51.81.167.73:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 22/175
-
02MODPlayers 12/90
-
03MODPlayers 4/50
-
04MODPlayers 5/1000
-
05MODPlayers 2/15
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear in Rust Tracker lists and filters?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [SEA]128Hz|phrinj|PVP/RP|Vanilla+. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry, and what do they mean?
The game's server browser reads these tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus2 (Region code): Region code for this server: us2; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who is behind [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The phrinj.com hostname on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ stands alone: no other server we track uses it.
Wipe Times
When does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe?
Estimated from the force wipe: the next wipe at [SEA]128Hz|phrinj|PVP/RP|Vanilla+. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 10 days 2 hours. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online now?
Tracking shows [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online as of now. The uptime it reports puts the last restart about 4 hours ago. Uptime stood at 42% for the last 2 full days, 20 of 48 hours online. The first sighting by Rust Tracker was 25 October 2026.
Which Rust build is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ running?
Rust network protocol 2635 and build 168909 is the build on [SEA]128Hz|phrinj|PVP/RP|Vanilla+; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ holding performance?
Server fps held an average of 990 across the last 48 hours, never below 952. Peak entity count: 133,236, covering buildings, deployables and all else in the world. Peak memory use: 3,938 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit?
Listed in North America under NA, region code us2: that is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 51.81.167.73:28015.
Player Count
What is the player count on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Slots 100; players on board 0: that is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ now. Seven-day average for this server: 0 players.
What rank does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry among Rust servers?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ places #15,409 on seven-day player hours, #1,546 in North America and in the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?
Generated by the game from seed 94560357, the procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Open the console in Rust with F1 after starting the game, then type client.connect 51.81.167.73:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
Server tags
What each one means.
Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus2
Wipe schedule
^m
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.