HSO15323=
Blazingcoder2's House of Rust
Online 51.79.46.206:20000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:51 UTC19d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 151/500
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02MODPlayers 131/100
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03MODPlayers 183/225
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04MODPlayers 79/700
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05MODPlayers 9/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Filters
Where does Blazingcoder2's House of Rust appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Blazingcoder2's House of Rust. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Blazingcoder2's House of Rust is listed under?
The game's server browser reads these tags from Blazingcoder2's House of Rust: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Blazingcoder2's House of Rust when wipe day lands?
The average peak across recent wipes: 3 players. 15 hours after the latest wipe, the crowd peaked.
On what schedule does Blazingcoder2's House of Rust wipe?
Too few wipes on record for Blazingcoder2's House of Rust to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 19 days 17 hours.
Location and Status
Is Blazingcoder2's House of Rust up, and how does its uptime hold?
Right now Blazingcoder2's House of Rust is online. The uptime it reports puts the last restart about 15 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 9 October 2026.
What Rust version is Blazingcoder2's House of Rust on?
Confirmed for Blazingcoder2's House of Rust: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Blazingcoder2's House of Rust?
Server fps held an average of 209 across the last 48 hours, never below 121. Peak entity count: 65,385, covering buildings, deployables and all else in the world. Peak memory use: 3,785 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Blazingcoder2's House of Rust in?
Region: none published by Blazingcoder2's House of Rust. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.79.46.206:20000.
Player Count
Is Blazingcoder2's House of Rust busy?
Tracking Blazingcoder2's House of Rust: 0 of 40 slots filled. The last seven days put it at 0 players on average.
How does Blazingcoder2's House of Rust compare in the rankings?
Top 69% of all ranked servers, and #15,323 on seven-day player hours: Blazingcoder2's House of Rust.
Map and Rules
Which settings and rules are confirmed on Blazingcoder2's House of Rust?
No gather rate appears in Blazingcoder2's House of Rust's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Blazingcoder2's House of Rust?
A procedural map of size 3,500 runs on Blazingcoder2's House of Rust, generated by the game from seed 471471404. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Blazingcoder2's House of Rust?
Open the console in Rust with F1 after starting the game, then type client.connect 51.79.46.206:20000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.