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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,830online PAX89,192playing OCC3,733with players WIPED 3H415
MODModded traffic
Callsign

SHC15611

A Shockbyte x Discord Production Rust Server

Offline 51.79.218.252:21375 checked 17d ago

moddedoxide
Clearance · join
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,611top 71%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:48 UTC27d ago 3 – running 0
Thu 24 Sep, 04:45 UTC35d ago 3 halved by day 1 8.1 days 0
Thu 17 Sep, 09:59 UTC42d ago 3 halved by day 1 6.8 days 0
Mon 14 Sep, 08:32 UTC45d ago 3 held half 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry A Shockbyte x Discord Production Rust Server?

These Rust Tracker lists carry A Shockbyte x Discord Production Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival, standard mode; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on A Shockbyte x Discord Production Rust Server on wipe day?

The average peak across recent wipes: 3 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 1 where it did not hold.

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

Wipe times at A Shockbyte x Discord Production Rust Server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 13 hours since this world was made.

Server Details

Is A Shockbyte x Discord Production Rust Server up, and how does its uptime hold?

Offline now, A Shockbyte x Discord Production Rust Server was last seen 17 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 166586 on Linux is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required to join, and Steam updates it for you.

Which location is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.79.218.252:21375.

Population

How many players are on A Shockbyte x Discord Production Rust Server right now?

Last seen 17 days 19 hours ago; A Shockbyte x Discord Production Rust Server is offline at present.

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,611, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,500, seed 887108291, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 51.79.218.252:21375. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.