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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

RUS7499=

Rust Server 1

Offline 51.7.191.1:28015 checked 7h ago

moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average1peak 1
Rank#7,499top 34%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75109:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct13 Oct19 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctTue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:45 UTC1d ago – – running 1
Tue 6 Oct, 12:05 UTC22d ago 1 held half 20.9 days 1
Tue 22 Sep, 13:38 UTC36d ago 1 – 13.9 days 1
Mon 21 Sep, 15:32 UTC37d ago 1 – 0.9 days 0
Mon 14 Sep, 14:18 UTC44d ago 1 held half 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 133/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 43/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 34/700
  5. 05MOD
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  6. 06MOD
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    Players 5/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust Server 1?

These Rust Tracker lists carry Rust Server 1: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that Rust Server 1 is listed under?

The game's server browser reads these tags from Rust Server 1: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Rust Server 1 when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Rust Server 1?

Wipe times at Rust Server 1 are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 38 hours.

Server Details

Is Rust Server 1 up, and how does its uptime hold?

Offline: Rust Server 1 confirmed offline, last seen 7 hours ago. About 49 minutes ago it restarted last, based on reported uptime. 7 of 168 hours up over the last 7 full days: 4% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Rust Server 1 running?

Confirmed for Rust Server 1: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Rust Server 1 holding performance?

Average server fps over the last 48 hours: 118, with a low of 60. Maximum entities carried: 46,413, from buildings and deployables to everything else. It drew as much as 2,370 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Rust Server 1 hosted in?

Region: none published by Rust Server 1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.7.191.1:28015.

Population

What is the player count on Rust Server 1?

Offline: Rust Server 1, last seen 7 hours ago. Peak of 1 in the last seven days, average 1 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does Rust Server 1 sit in the server rankings?

On player hours over seven days, Rust Server 1 ranks #7,499, inside the top 34% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Server 1?

The name of Rust Server 1 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rust Server 1?

The map on Rust Server 1 is procedural, size 3,000, seed 12345, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Rust Server 1?

To connect: start Rust, press F1, enter client.connect 51.7.191.1:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.