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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,668online PAX51,773playing OCC3,164with players WIPED 3H133
MODModded traffic
Callsign

CSR16084

CSRust.gg | CSR Dev Server

Offline 51.222.255.62:28024 checked 27d ago

moddedoxide
Clearance · join
Players now 0/ 300 0% full
7-day average0peak –
Rank#16,084top 69%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:01 UTC29d ago 0 – running 0
Sun 27 Sep, 20:54 UTC31d ago 0 – 2 days 0
Fri 25 Sep, 20:48 UTC33d ago 0 – 2 days 0
Wed 23 Sep, 20:42 UTC35d ago 3 halved by day 1 2 days 0
Mon 21 Sep, 20:28 UTC37d ago 9 held half 2 days 0
Sat 19 Sep, 20:22 UTC39d ago 0 – 2 days 0
Thu 17 Sep, 20:16 UTC41d ago 1 held half 2 days 0
Tue 15 Sep, 20:09 UTC43d ago 0 – 2 days 0
Sun 13 Sep, 20:03 UTC45d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show CSRust.gg | CSR Dev Server?

On Rust Tracker, CSRust.gg | CSR Dev Server sits in these lists: Modded servers, tracked live and Battlefield servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does CSRust.gg | CSR Dev Server carry, and what do they mean?

These tags are published by CSRust.gg | CSR Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp300 (Max players): 300 slots on this server; ts5 (Group limit): Teams are capped at 5; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who operates CSRust.gg | CSR Dev Server?

Same operator, most likely: CSRust.gg | CSR Dev Server publishes a csrust.gg hostname, and 1 other server we track publishes it as well.

Wipe Schedule

What should you expect on CSRust.gg | CSR Dev Server when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for CSRust.gg | CSR Dev Server?

No next wipe to predict for CSRust.gg | CSR Dev Server, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 29 days 12 hours since this world was made.

Location and Status

Is CSRust.gg | CSR Dev Server up, and how does its uptime hold?

Offline: CSRust.gg | CSR Dev Server confirmed offline, last seen 27 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on CSRust.gg | CSR Dev Server?

Rust network protocol 2633 and build 162929 on Windows is what CSRust.gg | CSR Dev Server runs. Steam updates it for you; your game must share the protocol to join.

What location is CSRust.gg | CSR Dev Server hosted in?

Region: none published by CSRust.gg | CSR Dev Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.222.255.62:28024.

Player Count

Is CSRust.gg | CSR Dev Server busy?

Offline: CSRust.gg | CSR Dev Server, last seen 27 days 15 hours ago.

Where does CSRust.gg | CSR Dev Server sit in the server rankings?

Top 69% of all ranked servers, and #16,084 on seven-day player hours: CSRust.gg | CSR Dev Server.

Settings

Which settings and rules are confirmed on CSRust.gg | CSR Dev Server?

No gather rate appears in CSRust.gg | CSR Dev Server's name. 5 players is the group cap. It runs minigames & battle royale, arenas and battle royale, Bedwars and parkour. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is CSRust.gg | CSR Dev Server on?

The map on CSRust.gg | CSR Dev Server is procedural, size 2,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Dust2|Mirage|Inferno.

Connect

Which steps join CSRust.gg | CSR Dev Server?

To connect: start Rust, press F1, enter client.connect 51.222.255.62:28024 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2633,^e,^i,gmrust,cs162929,ts5,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp300
Max players 300 slots on this server.
ts5
Group limit Teams are capped at 5.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.