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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,599online PAX39,224playing OCC2,839with players WIPED 3H132
MODModded traffic
Callsign

JKS16938

jakeserver

Offline 51.222.255.152:26960 checked 31d ago

vanillamoddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,938top 71%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry jakeserver?

These Rust Tracker lists carry jakeserver: Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does jakeserver carry, and what do they mean?

These tags are published by jakeserver for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does jakeserver wipe?

The record holds too few of jakeserver's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 49 days 4 hours.

Server Details

How reliable is jakeserver, and is it online now?

Offline: jakeserver confirmed offline, last seen 31 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is jakeserver running?

Rust network protocol 2633 and build 163794 on Linux is what jakeserver runs. The same protocol is required to join, and Steam updates it for you.

Which location is jakeserver in?

No region is published by jakeserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.222.255.152:26960.

Population

What is the player count on jakeserver?

Offline: jakeserver, last seen 31 days 11 hours ago.

How does jakeserver compare in the rankings?

Seven-day player hours put jakeserver at #16,938, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on jakeserver?

No gather rate appears in jakeserver's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is off, Valve's anti-cheat.

Which map is loaded on jakeserver?

The map on jakeserver is procedural, size 3,500, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join jakeserver?

Open the console in Rust with F1 after starting the game, then type client.connect 51.222.255.152:26960. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.