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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,893online PAX98,350playing OCC3,934with players WIPED 3H402
MODModded traffic
Callsign

TSL15512

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

Offline 51.222.255.150:28015 checked 42d ago

moddedcarbon
Clearance · join
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,512no region published
Last wipe80d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 188/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 94/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 235/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 350/350
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

On Rust Tracker, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is listed under?

These tags are published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

The record holds too few of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 80 days 20 hours.

Server Details

What is the uptime on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, and is it online?

Offline now, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was last seen 42 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly running?

Confirmed for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: Rust network protocol 2632 and build 162434, Linux. The same protocol is required to join, and Steam updates it for you.

Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly sit?

Nothing on region from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.222.255.150:28015.

Population

What is the player count on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

Last seen 42 days 15 hours ago; [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline at present.

Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly sit in the server rankings?

Top – of all ranked servers, and #15,512 on seven-day player hours: [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly.

Map and Rules

Which settings and rules are confirmed on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

No gather rate appears in [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

A procedural map runs on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, generated by the game.

Connect

How do you get onto [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

Open the console in Rust with F1 after starting the game, then type client.connect 51.222.255.150:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players 60 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2632
Protocol Your game must be on protocol 2632 to connect.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.