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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,668online PAX33,864playing OCC2,833with players WIPED 3H84
MODModded traffic
Callsign

TRN15358=

Trinity Rust

Online EU 51.195.63.11:20500 checked 8m ago

weekly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,358top 69% · #2570 in EU
Last wipe25d agoweekly schedule
Next wipe2d 11hSat 31 Oct, 15:06 UTC
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 15:06 UTC, in 2d 11h.

Its weekly schedule tag · low confidence

usual gap16 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 11hSat 31 Oct, 15:06 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 9d 11hSat 7 Nov, 15:06 UTC
  4. 16d 11hSat 14 Nov, 15:06 UTC
  5. 23d 11hSat 21 Nov, 15:06 UTC
  6. 30d 11hSat 28 Nov, 15:06 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 37d 11hSat 5 Dec, 15:06 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC25d ago 0 – running 0
Thu 17 Sep, 14:47 UTC41d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 129/100
  2. 02MOD
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    Players 36/225
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
    Callsign TRV010EU · no group limit · weekly · 23 on average TRAVELER SOLO [MAX 1] Wipe 26.10
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Trinity Rust?

These Rust Tracker lists carry Trinity Rust: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which tags does Trinity Rust carry, and what do they mean?

These tags are published by Trinity Rust for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Trinity Rust when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Trinity Rust?

Trinity Rust's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Saturday 31 October at 15:06 UTC: its next wipe. Its world went live 25 days 12 hours. A weekly wipe schedule is published in its tags.

Location and Status

Is Trinity Rust up, and how does its uptime hold?

Right now Trinity Rust is online. About 6 days 15 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Trinity Rust?

Rust network protocol 2634 and build 167781 is the build on Trinity Rust; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Trinity Rust holding performance?

Server fps held an average of 255 across the last 48 hours, never below 249. Buildings, deployables and the rest of the world took it to a maximum of 3,191 entities. It drew as much as 3,409 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Trinity Rust hosted in?

The EU tag places Trinity Rust in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.195.63.11:20500.

Population

Is Trinity Rust busy?

Slots 100; players on board 0: that is Trinity Rust now. The last seven days put it at 0 players on average.

Where does Trinity Rust sit in the server rankings?

Seven-day player hours: #15,358 overall for Trinity Rust, top 69% of ranked servers, #2,570 in Europe.

Settings

Which settings and rules are confirmed on Trinity Rust?

No gather rate appears in Trinity Rust's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is Trinity Rust on?

A procedural map of size 1,024 runs on Trinity Rust, generated by the game from seed 571345021. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: CraggyIsland.

Connect

How do you get onto Trinity Rust?

Open the console in Rust with F1 after starting the game, then type client.connect 51.195.63.11:20500. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://hosting.alkad.org/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.