NET15150
4Netplayers Rust Server
Offline 51.195.61.139:22300 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:33 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 13:37 UTC39d ago | 4 | halved by day 1 | 14.6 days | 2 |
| Mon 14 Sep, 16:14 UTC44d ago | 4 | held half | 5.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 171/500
-
02MODPlayers 120/100
-
03MODPlayers 186/225
-
04MODPlayers 80/700
-
05MODPlayers 255/700
-
06MODPlayers 350/350
Quick answers
From the figures on this page.
Tags
Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?
On Rust Tracker, 4Netplayers Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that 4Netplayers Rust Server is listed under?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on 4Netplayers Rust Server on wipe day?
At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 5 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
On what schedule does 4Netplayers Rust Server wipe?
Wipe times at 4Netplayers Rust Server are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 12 hours.
Server Details
What is the uptime on 4Netplayers Rust Server, and is it online?
Offline: 4Netplayers Rust Server confirmed offline, last seen 14 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server runs. Steam updates it for you; your game must share the protocol to join.
What location is 4Netplayers Rust Server hosted in?
No region is published by 4Netplayers Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.195.61.139:22300.
Population
What is the player count on 4Netplayers Rust Server?
Offline now for 4Netplayers Rust Server, last seen 14 days 7 hours ago.
Where does 4Netplayers Rust Server sit in the server rankings?
Top 70% of all ranked servers, and #15,150 on seven-day player hours: 4Netplayers Rust Server.
Map and Rules
Which settings and rules are confirmed on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for 4Netplayers Rust Server?
A procedural map of size 1,800 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
Which steps join 4Netplayers Rust Server?
To connect: start Rust, press F1, enter client.connect 51.195.61.139:22300 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.