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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,869online PAX97,045playing OCC3,902with players WIPED 3H396
MODModded traffic
Callsign

ITT3350=

[ITA] CyberRust (RP)

Online EU 51.195.4.98:50065 checked 9m ago

quad moddedcarbon
Clearance · join
Players now 1/ 40 2% full
7-day average1peak 3
Rank#3,350top 15% · #1253 in EU
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU, and #213 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:42 UTC26d ago 3 – running 1
Thu 1 Oct, 18:25 UTC FW27d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUP016EU · quad · 6 on average [RU] Кубань PVP [Solo/Duo/Trio/Quad]
    Players 6/60
  2. 02MOD
    Callsign MGC016EU · quad · biweekly · 6 on average #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
    Players 10/80
  3. 03MOD
    Callsign LST017EU · quad · biweekly · 3 on average LusoTuga Prime | EU | Vanilla | Biweekly
    Players 2/100
  4. 04MOD
    Callsign PRT017EU · quad · biweekly · 2 on average [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly
    Players 3/100
  5. 05MOD
    Callsign BRD046EU · quad · weekly · 2 on average EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays
    Players 1/200
  6. 06MOD
    Callsign AQQ016EU · quad · monthly · 2 on average Aqua Rust | Server has migrated
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [ITA] CyberRust (RP)?

These Rust Tracker lists carry [ITA] CyberRust (RP): EU Rust servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.

Which tags does [ITA] CyberRust (RP) carry, and what do they mean?

Listed for the server browser to read, [ITA] CyberRust (RP) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^r (Roleplay): Roleplay: yes; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [ITA] CyberRust (RP) when wipe day lands?

The average peak across recent wipes: 2 players. 27 hours after the latest wipe, the crowd peaked.

On what schedule does [ITA] CyberRust (RP) wipe?

The record holds too few of [ITA] CyberRust (RP)'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 1 hours.

Server Details

How reliable is [ITA] CyberRust (RP), and is it online now?

Tracking shows [ITA] CyberRust (RP) online as of now. The uptime it reports puts the last restart about 10 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 29 September 2026.

Which Rust build is [ITA] CyberRust (RP) running?

Rust network protocol 2635 and build 168909 is the build on [ITA] CyberRust (RP); the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [ITA] CyberRust (RP) run?

Server fps held an average of 75 across the last 48 hours, never below 54. Buildings, deployables and the rest of the world took it to a maximum of 123,795 entities. It drew as much as 4,171 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [ITA] CyberRust (RP) hosted in?

In Europe, under its EU tag, is where [ITA] CyberRust (RP) lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.195.4.98:50065.

Population

What is the player count on [ITA] CyberRust (RP)?

Slots 40; players on board 1: that is [ITA] CyberRust (RP) now. Over seven days: average 1, peak 3 players. At 17:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does [ITA] CyberRust (RP) compare in the rankings?

Top 15% of all ranked servers and #1,253 in Europe: [ITA] CyberRust (RP) ranks #3,350 on player hours over the last seven days. Position #213 among quad servers.

Map and Rules

Which settings and rules are confirmed on [ITA] CyberRust (RP)?

The name of [ITA] CyberRust (RP) carries no gather rate. The cap sits at 4 players for a group (quad). roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on [ITA] CyberRust (RP)?

Generated by the game from seed 2122343034, the procedural map on [ITA] CyberRust (RP) measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto [ITA] CyberRust (RP)?

To connect: start Rust, press F1, enter client.connect 51.195.4.98:50065 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/EaKBYNfbRR.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts4
Group limit Teams are capped at 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^r
Roleplay Roleplay: yes.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.