PCU1225↓
PUCA |HUN| OFFICIAL
Online 51.178.187.59:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 17d 23hSun 15 Nov, 23:37 UTC
- 28d 6hThu 26 Nov, 06:35 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 38d 13hSun 6 Dec, 13:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:43 UTC2d ago | 46 | – | running | 8 |
| Wed 14 Oct, 17:43 UTC14d ago | 50+9 queue | held half | 11.7 days | 37 |
| Mon 5 Oct, 17:35 UTC23d ago | 10 | held half | 9 days | 0 |
| Fri 25 Sep, 10:38 UTC33d ago | 2 | halved by day 1 | 10.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 46/500
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02MODPlayers 127/100
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03MODPlayers 44/225
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04MODPlayers 42/700
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05MODPlayers 7/200
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06MODPlayers 5/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show PUCA |HUN| OFFICIAL?
Modded servers, tracked live — the Rust Tracker lists that include PUCA |HUN| OFFICIAL. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.
What do the tags mean that PUCA |HUN| OFFICIAL is listed under?
The game's server browser reads these tags from PUCA |HUN| OFFICIAL: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on PUCA |HUN| OFFICIAL on wipe day?
At their busiest, recent wipes averaged 35 players. The peak on the latest wipe came 33 hours after it. Half the peak was held until the next wipe in 67% of its recent wipes. The fall below half came by day 1 where it did not hold.
Which wipe times are confirmed for PUCA |HUN| OFFICIAL?
The recent gap between wipes at PUCA |HUN| OFFICIAL is about 10.3 days. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 2 days 14 hours.
Location and Status
Is PUCA |HUN| OFFICIAL up, and how does its uptime hold?
Tracking shows PUCA |HUN| OFFICIAL online as of now. About 16 hours ago it restarted last, based on reported uptime. 59 of 168 hours up over the last 7 full days: 35% uptime. First contact for Rust Tracker: 24 September 2026.
Which Rust build is PUCA |HUN| OFFICIAL running?
Rust network protocol 2635 and build 168909 is the build on PUCA |HUN| OFFICIAL; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Is PUCA |HUN| OFFICIAL holding performance?
For the last 48 hours it averaged 108 server fps; the floor was 71. Buildings, deployables and the rest of the world took it to a maximum of 88,322 entities. It drew as much as 2,896 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is PUCA |HUN| OFFICIAL hosted in?
Region: none published by PUCA |HUN| OFFICIAL. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.178.187.59:28080.
Population
How many players are on PUCA |HUN| OFFICIAL right now?
PUCA |HUN| OFFICIAL is at 3 players, capacity 100. Peak of 46 in the last seven days, average 13 players. At 18:00 UTC it drew its highest average of the last 48 hours: 42 players.
How does PUCA |HUN| OFFICIAL compare in the rankings?
Top 6% of all ranked servers, and #1,225 on seven-day player hours: PUCA |HUN| OFFICIAL.
Settings
Which settings and rules are confirmed on PUCA |HUN| OFFICIAL?
Nothing in PUCA |HUN| OFFICIAL's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for PUCA |HUN| OFFICIAL?
A procedural map of size 3,500 runs on PUCA |HUN| OFFICIAL, generated by the game from seed 1862422565. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join PUCA |HUN| OFFICIAL?
Open the console in Rust with F1 after starting the game, then type client.connect 51.178.187.59:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.