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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,680online PAX38,014playing OCC2,926with players WIPED 3H94
MODModded traffic
Callsign

SRV10919=

???

Online 51.161.8.143:28029 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak 1
Rank#10,919top 49%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:28 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 28/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 130/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 29/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 13/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 2/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ??? appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include ???. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does ??? carry, and what do they mean?

These tags are published by ??? for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on ??? on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 20 hours after it.

On what schedule does ??? wipe?

Too few wipes on record for ??? to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 1 hours.

Server Details

How reliable is ???, and is it online now?

Tracking shows ??? online as of now. By its own uptime figure, the last restart was roughly 13 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is ??? on?

Rust network protocol 2635 and build 168909 on Linux is what ??? runs. To join, your game must be on the same protocol; Steam handles the update.

Is ??? holding performance?

Average server fps over the last 48 hours: 30, with a low of 30. Buildings, deployables and the rest of the world took it to a maximum of 86,085 entities. Peak memory use: 3,859 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is ??? in?

Region: none published by ???. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 51.161.8.143:28029.

Population

What is the player count on ????

Tracking ???: 0 players now. Over seven days: average 0, peak 1 players.

What rank does ??? carry among Rust servers?

On player hours over seven days, ??? ranks #10,919, inside the top 49% of all ranked servers.

Settings

Which settings and rules are confirmed on ????

No gather rate appears in ???'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.

What map is ??? on?

Generated by the game from seed 2147483647, the procedural map on ??? measures 3,750. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join ????

Open the console in Rust with F1 after starting the game, then type client.connect 51.161.8.143:28029. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Slots: 0.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.