NET15923
4Netplayers Rust Server
Offline 51.161.209.108:20400 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:37 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 186/500
-
02MODPlayers 134/100
-
03MODPlayers 179/225
-
04MODPlayers 91/700
-
05MODPlayers 284/200
-
06MODPlayers 236/700
Quick answers
From the figures on this page.
Filters
Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?
On Rust Tracker, 4Netplayers Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server?
These tags are published by 4Netplayers Rust Server for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on 4Netplayers Rust Server on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 21 hours.
Location and Status
What is the uptime on 4Netplayers Rust Server, and is it online?
Tracking shows 4Netplayers Rust Server offline as of now, last seen 21 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 28 September 2026.
Which Rust version is confirmed on 4Netplayers Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is 4Netplayers Rust Server in?
Nothing on region from 4Netplayers Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.161.209.108:20400.
Population
How many players are on 4Netplayers Rust Server right now?
Offline now for 4Netplayers Rust Server, last seen 21 days 13 hours ago.
What rank does 4Netplayers Rust Server carry among Rust servers?
Top 72% of all ranked servers, and #15,923 on seven-day player hours: 4Netplayers Rust Server.
Map and Rules
Which settings and rules are confirmed on 4Netplayers Rust Server?
Nothing in 4Netplayers Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for 4Netplayers Rust Server?
A procedural map of size 4,000 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join 4Netplayers Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 51.161.209.108:20400. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.