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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,611online PAX36,787playing OCC2,913with players WIPED 3H75
MODModded traffic
Callsign

RVR15938

RevRust Dev Server

Offline 51.161.199.81:29015 checked 27d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,938top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:46 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 100/225
  4. 04MOD
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    Players 35/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RevRust Dev Server?

These Rust Tracker lists carry RevRust Dev Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that RevRust Dev Server is listed under?

These tags are published by RevRust Dev Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; oxidation (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on RevRust Dev Server on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does RevRust Dev Server wipe?

The record holds too few of RevRust Dev Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 17 hours since this world was made.

Server Details

Is RevRust Dev Server up, and how does its uptime hold?

Tracking shows RevRust Dev Server offline as of now, last seen 27 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RevRust Dev Server running?

Rust network protocol 2633 and build 165217 is the build on RevRust Dev Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does RevRust Dev Server sit?

No region is published by RevRust Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 51.161.199.81:29015.

Population

What is the player count on RevRust Dev Server?

Offline now for RevRust Dev Server, last seen 27 days 4 hours ago.

Where does RevRust Dev Server sit in the server rankings?

On player hours over seven days, RevRust Dev Server ranks #15,938, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RevRust Dev Server?

Nothing in RevRust Dev Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on RevRust Dev Server?

The map on RevRust Dev Server is procedural, size 4,800, seed 1601604974, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Join Us Today.

Connect

What is the way to join RevRust Dev Server?

Open the console in Rust with F1 after starting the game, then type client.connect 51.161.199.81:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://revolutionrust.co.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Other

oxidation
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.