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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,866online PAX102,609playing OCC3,946with players WIPED 3H551
MODModded traffic
Callsign

ARU7435=

A Rust Server

Online 51.161.199.206:28000 checked 10m ago

moddedoxide
Clearance · join
Players now 1/ 75 1% full
7-day average1peak 1
Rank#7,435top 33%
Last wipe14h agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75105:0008:0010:0013:0015:0018:00

Hourly average and peak, UTC.

Server performance

010020030040005:0008:0010:0013:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hThu 12 Nov, 04:57 UTC
  3. 20d 9hThu 19 Nov, 04:57 UTC
  4. 27d 9hThu 26 Nov, 04:57 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 9hThu 10 Dec, 04:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:57 UTC14h ago – – running 0
Thu 22 Oct, 04:57 UTC7d ago 0 – – 0
Thu 15 Oct, 04:56 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 04:56 UTC21d ago 1 halved by day 1 7 days 0
Tue 6 Oct, 05:45 UTC23d ago 0 – 2 days 0
Thu 1 Oct, 05:56 UTC28d ago 0 – 5 days 1
Thu 24 Sep, 05:56 UTC35d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Rust Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that A Rust Server is listed under?

These tags are published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; oxidation (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on A Rust Server on wipe day?

Recent wipes averaged a peak of 0 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

On what schedule does A Rust Server wipe?

At A Rust Server the wipes follow a every Thursday at 04:57 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 14 hours.

Location and Status

What is the uptime on A Rust Server, and is it online?

Tracking shows A Rust Server online as of now. The uptime it reports puts the last restart about 13 hours ago. Uptime stood at 14% for the last 7 full days, 23 of 168 hours online. Rust Tracker logged it first on 17 September 2026.

What Rust version is A Rust Server on?

Confirmed for A Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Rust Server?

Average server fps over the last 48 hours: 180, with a low of 143. Maximum entities carried: 110,869, from buildings and deployables to everything else. Memory peaked at 4,411 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is A Rust Server in?

No region is published by A Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.161.199.206:28000.

Player Count

Is A Rust Server busy?

A Rust Server is at 1 players, capacity 75. Seven-day average 1 players; peak 1. Peak traffic in the last 48 hours came at 06:00 UTC, averaging 1 players.

How does A Rust Server compare in the rankings?

Top 33% of all ranked servers, and #7,435 on seven-day player hours: A Rust Server.

Settings

Which settings and rules are confirmed on A Rust Server?

The name of A Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on A Rust Server?

Generated by the game from seed 3152, the procedural map on A Rust Server measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join A Rust Server?

To connect: start Rust, press F1, enter client.connect 51.161.199.206:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Other

oxidation
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.