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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,793online PAX79,700playing OCC3,567with players WIPED 3H247
MODModded traffic
Callsign

ALL6918=

The Server Of All Time

Offline 51.161.194.67:22352 checked 5h ago

moddedoxide
Clearance · join
Players now 1/ 40 2% full
7-day average1peak 1
Rank#6,918top 31%
Last wipe8h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.250.50.75110:0011:0012:0014:0015:0016:00Wiped Thu 29 Oct, 13:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0011:0012:0014:0015:0016:00Wiped Thu 29 Oct, 13:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:30 UTC8h ago – – running 1
Tue 27 Oct, 04:10 UTC2d ago 1 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does The Server Of All Time appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include The Server Of All Time. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does The Server Of All Time carry, and what do they mean?

The game's server browser reads these tags from The Server Of All Time: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on The Server Of All Time on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does The Server Of All Time wipe?

Too few wipes on record for The Server Of All Time to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 8 hours since this world was made.

Location and Status

How reliable is The Server Of All Time, and is it online now?

Tracking shows The Server Of All Time offline as of now, last seen 5 hours ago. The uptime it reports puts the last restart about 2 hours ago. Uptime stood at 0% for the last 1 full day, 0 of 24 hours online. Rust Tracker logged it first on 27 October 2026.

Which Rust version is confirmed on The Server Of All Time?

Rust network protocol 2635 and build 168909 is the build on The Server Of All Time; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does The Server Of All Time run?

Server fps held an average of 33 across the last 48 hours, never below 8. Buildings, deployables and the rest of the world took it to a maximum of 51,331 entities. Peak memory use: 3,230 MB. A climbing entity count and low fps are what register as lag for players.

Where does The Server Of All Time sit?

Region: none published by The Server Of All Time. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 51.161.194.67:22352.

Population

What is the player count on The Server Of All Time?

Offline: The Server Of All Time, last seen 5 hours ago. Over seven days: average 1, peak 1 players. At 11:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does The Server Of All Time compare in the rankings?

Top 31% of all ranked servers, and #6,918 on seven-day player hours: The Server Of All Time.

Settings

Which settings and rules are confirmed on The Server Of All Time?

The name of The Server Of All Time carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

What map is The Server Of All Time on?

Generated by the game from seed 776202, the procedural map on The Server Of All Time measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join The Server Of All Time?

To connect: start Rust, press F1, enter client.connect 51.161.194.67:22352 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.