SHC13024=
A Shockbyte Rust Server
Online 51.161.145.150:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:41 UTC2d ago | 0 | – | running | 0 |
| Fri 23 Oct, 03:20 UTC5d ago | 1 | halved by day 1 | 3 days | 1 |
| Wed 21 Oct, 07:13 UTC7d ago | 3 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 172/500
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02MODPlayers 131/100
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03MODPlayers 179/225
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04MODPlayers 134/700
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05MODPlayers 14/200
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06MODPlayers 53/1000
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags mean that A Shockbyte Rust Server is listed under?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on A Shockbyte Rust Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.
When does A Shockbyte Rust Server wipe?
Irregular wipe times at A Shockbyte Rust Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 2 days 9 hours.
Location and Status
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is up and online at this moment. About 1 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 18 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does A Shockbyte Rust Server run?
Average server fps over the last 48 hours: 174, with a low of 45. Maximum entities carried: 115,578, from buildings and deployables to everything else. Memory peaked at 4,458 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 51.161.145.150:28015.
Population
How many players are on A Shockbyte Rust Server right now?
Tracking A Shockbyte Rust Server: 0 of 30 slots filled. Over seven days: average 0, peak 3 players.
Where does A Shockbyte Rust Server sit in the server rankings?
Seven-day player hours put A Shockbyte Rust Server at #13,024, within the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
Generated by the game from seed 2004879457, the procedural map on A Shockbyte Rust Server measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 51.161.145.150:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.