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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,865online PAX95,534playing OCC3,881with players WIPED 3H381
MODModded traffic
Callsign

UNR15341=

Unreal Community Rust

Online 50.36.251.22:28015 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap40.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:17 UTC2d ago 0 – running 0
Wed 16 Sep, 02:16 UTC43d ago 0 – 40.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 186/225
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Unreal Community Rust appear in Rust Tracker lists and filters?

On Rust Tracker, Unreal Community Rust sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does Unreal Community Rust carry, and what do they mean?

Listed for the server browser to read, Unreal Community Rust publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Unreal Community Rust on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Unreal Community Rust wipe?

Unreal Community Rust's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 2 days 23 hours.

Server Details

What is the uptime on Unreal Community Rust, and is it online?

Unreal Community Rust is up and online at this moment. About 2 days 21 hours ago it restarted last, based on reported uptime. 33% uptime over the last 7 full days, with 55 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Unreal Community Rust running?

Rust network protocol 2635 and build 168909 on Linux is what Unreal Community Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Is Unreal Community Rust holding performance?

Server fps held an average of 149 across the last 48 hours, never below 108. Buildings, deployables and the rest of the world took it to a maximum of 47,633 entities. Memory peaked at 2,126 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Unreal Community Rust hosted in?

Nothing on region from Unreal Community Rust; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 50.36.251.22:28015.

Population

How many players are on Unreal Community Rust right now?

Slots 10; players on board 0: that is Unreal Community Rust now. The last seven days put it at 0 players on average.

Where does Unreal Community Rust sit in the server rankings?

On player hours over seven days, Unreal Community Rust ranks #15,341, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Unreal Community Rust?

No gather rate appears in Unreal Community Rust's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Unreal Community Rust?

The map on Unreal Community Rust is procedural, size 3,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Unreal Community Rust?

To connect: start Rust, press F1, enter client.connect 50.36.251.22:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.