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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,726online PAX56,761playing OCC3,425with players WIPED 3H134
MODModded traffic
Callsign

CNM15308

Cinematic & Testing Server - Blooprint

Offline 50.115.8.80:20001 checked 8d ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,308top 70%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:13 UTC19d ago 0 – running 0
Sat 19 Sep, 19:23 UTC38d ago 1 halved by day 1 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Cinematic & Testing Server - Blooprint appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Cinematic & Testing Server - Blooprint: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Cinematic & Testing Server - Blooprint?

Listed for the server browser to read, Cinematic & Testing Server - Blooprint publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Cinematic & Testing Server - Blooprint when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

When does Cinematic & Testing Server - Blooprint wipe?

Too few wipes on record for Cinematic & Testing Server - Blooprint to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 19 days 17 hours since this world was made.

Server Details

What is the uptime on Cinematic & Testing Server - Blooprint, and is it online?

Offline now, Cinematic & Testing Server - Blooprint was last seen 8 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Cinematic & Testing Server - Blooprint?

Rust network protocol 2634 and build 167781 is the build on Cinematic & Testing Server - Blooprint; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is Cinematic & Testing Server - Blooprint hosted in?

No region is published by Cinematic & Testing Server - Blooprint. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 50.115.8.80:20001.

Population

Is Cinematic & Testing Server - Blooprint busy?

Offline: Cinematic & Testing Server - Blooprint, last seen 8 days 11 hours ago.

What rank does Cinematic & Testing Server - Blooprint carry among Rust servers?

On player hours over seven days, Cinematic & Testing Server - Blooprint ranks #15,308, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Cinematic & Testing Server - Blooprint?

No gather rate appears in Cinematic & Testing Server - Blooprint's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Cinematic & Testing Server - Blooprint on?

Generated by the game from seed 1, the procedural map on Cinematic & Testing Server - Blooprint measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Cinematic & Testing Server - Blooprint?

Open the console in Rust with F1 after starting the game, then type client.connect 50.115.8.80:20001. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.